
구매문의 및 도서상담은 031-944-3966(매장)으로 문의해주세요.
매장전집은 전화 혹은 매장방문만 구입 가능합니다.

지은이 : 시마리스 유키치
캐릭터와 배경, 애니메이션을 아우르는 멀티 크리에이터. 독창적이고 귀여운 데포르메 일러스트로 국내외에서 주목받고 있다. 《포켓몬스터 카드》의 일러스트를 비롯해 프로모션 애니메이션, MV, 캐릭터 디자인 등 장르를 넘나들며 다채로운 창작 활동을 활발히 이어가고 있다. https://x.com/ yukichi_nya___
일러스트 갤러리······················································· 002
들어가며························································· 014
머리말 015
· 데포르메란?··································016
· 다양한 종류의 데포르메 일러스트······018
· 데포르메 일러스트의 매력··················020
칼럼 1) 일러스트레이터가 되기까지·············································022
CHAPTER 1 캐릭터 023
· ‘귀여운’ 데포르메 일러스트란?··············024
· 캐릭터 등신이란·································026
· 데포르메 캐릭터의 등신 비율·················028
· 얼굴을 그리는 방법·····························030
· 얼굴의 각 부위 그리는 방법···················032
· 머리카락을 그리는 방법·······················036
· 몸통을 그리는 방법·····························038
· 손발을 그리는 방법·····························040
· 캐릭터와 배경이 같이 있는 그림·············042
칼럼 2) 데포르메 일러스트에도 데생이 필요할까?··························044
CHAPTER 2 옷과 장식품 045
· 옷과 장식품의 데포르메 방법?················046
· 모자·················································048
· 머리에 사용하는 아이템·······················050
· 옷····················································052
· 신발과 가방·······································054
· 다양한 장식품····································056
· 작품 예시··········································057
칼럼 3) 저자의 그림 연습 방법····················································058
CHAPTER 3 동물 059
· 동물과 데포르메 일러스트····················060
· 작은 동물··········································062
· 큰 동물·············································064
· 동물을 귀엽게 그리는 데포르메 방법·······066
· 다양한 동물을 그리는 방법···················068
· 오리지널 캐릭터 만들기·······················074
· 캐릭터 만들기····································076
칼럼 4) 데포르메와 애니메이션···················································078
CHAPTER 4 소품 079
· 상자와 원기둥 그리기··························080
· 배경 없이 소품만 그리기·······················082
· 소품 그리기·······································084
· 소품으로 그림을 가득 채운다!···············089
칼럼 5) 저자의 작업 환경···························································090
CHAPTER 5 배경 091
· 배경 그리기·······································092
· 공간을 만들기 위한 연습 방법················094
· 아이 레벨과 카메라·····························096
· 빛과 그림자·······································098
· 깊이감을 표현하는 방법·······················100
· 자연의 데포르메 표현··························102
· 거리를 그리는 방법·····························106
· 작품 예시··········································109
· 세계관을 만드는 아이디어····················110
· 미니어처 모형 그리기··························112
· 미니어처 모형 표현 과정·······················114
· 작품 예시··········································115
칼럼 6) 게임은 대단해!······························································116
CHAPTER 6 일러스트의 완성도를 높이는 방법 117
· 자료를 참고하는 방법··························118
· 러프 스케치에서 정할 것·······················120
· 세밀하게 그리지 말고 대체한다·············122
· 그림을 재미있게 표현하는 방법·············124
· 색을 정하는 방법································126
· 물체를 배치하는 방법··························130
· 그림을 더 풍성하게 만드는 방법·············132
칼럼 7) 일러스트레이터 포화 시대의 생존 전략······························136
CHAPTER 7 표지 일러스트 메이킹 137
· 표지 일러스트 메이킹··························138
· 다양한 데포르메 카탈로그····················150
마치며···················································158
도서 DB 제공 - 알라딘 인터넷서점 (www.aladin.co.kr)